stratego_homenaje

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    ~ Stratego ~(Pronounced STRA-TEE-GO)

    The Classic Game of Battlefield Strategy

    The STATEGO game is the American version of the game popular on the Continent

    !hile pieces have militar" designs and are maneuvered across the game#oard$ it is not

    a %ar game

    The STRATEGO game is fast moving$ eas" to learn$ and delightful to pla"$ and provides

    a never-ending variet" of %a"s to out%it "our opponent The colorful pla"ing pieces are

    mar&ed according to militar" ran& %hich are &ept hidden from the opponent as the"

    are placed and moved across the #oard to capture "our opponent's Flag The ran& of

    the piece is revealed onl" %hen an opposing piece is struc& or attac&ed The higher

    ran&ed piece removes the lesser ran& There are Bombs%hich #lo%-up and remove

    an" attac&ing piece ecept the Miner%ho can dismantle and remove the Bomb Even

    the Marshal$ the highest-ran&ing piece$ has a %ea&ness$ in that the lo%l" Spycan

    remove him from the game

    The eciting elements of s&illful planning$ clever deception$ memor" and suspense

    ma&e the STRATEGO game thoroughl" delightful

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    ~ Rules ~

    Rules for the Stratego Game

    The o#*ect of the game is to capture "our opponent's

    flag

    To Start the Game

    + Place the #oard #et%een the pla"ers so that the name STRATEGO is facing each

    contestant

    , One pla"er ta&es the Red and the other the lue pla"ing pieces Red starts first

    . Each pla"er gets an arm" of /0 pieces$ in order of ran& from high to lo%$

    consisting of these moveablepieces1

    2ote that the movea#le pieces have a num#er in the upper left corner to

    designate the order of ran& Thus$ the 3arshal is ran&ed + (highest)$ the

    General ,$ the Colonels .$ and so on to the Sp" %ho is mar&ed %ith an S

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    Each arm" also has 4 om#s and + 5lag$ %hich are not moveable

    / The Pla"ers place one piece in each s6uare on their half of the #oard All

    s6uares are to #e filled from each end That is$ +0 per ro%$ / ro%s deep T%o

    middle ro%s are left unoccupied at the start of the game

    7 The pieces are placed %ith the notched ends up and the printed em#lem facing

    the pla"er in such a %a" that the opponent does not &no% the arrangement of

    the pieces

    4 Read the rules for Movementand Strikingin order to plan placement of the

    pieces

    Rules for Movement

    + Turns alternate$ first Red then lue

    , A piece moves from s6uare to s6uare$ one s6uare at a time (Eception1 Scout-

    see rule 8) A piece ma" #e moved for%ard$ #ac&%ard or side%ard$ #ut not

    diagonally

    . 2ote that there are t%o la&es in the center of the #oard$ %hich contain no

    squares Pieces must move around la&es and cannot move %here there is no

    s6uare

    / T%o pieces ma" notoccup" the same s6uare at the same time$

    7 A piece ma" notmove through a s6uare occupied #" a piece nor *ump over a

    piece

    4 Onl" onepiece ma" #e moved in each turn

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    9 The 5lag and the om# pieces cannot#e moved Once these pieces are placed

    at the start of the game the" must remain in that square

    8 The Scout ma" move an" num#er of open s6uares for%ard$ #ac&%ard$ or

    side%ard in a straight line if the pla"er desires This movement$ of course$ then

    reveals to the opponent the value of that piece Therefore$ the pla"er ma"

    choose to move the Scout onl" one s6uare in his turn$ so as to &eep the Scout's

    identit" hidden The Scout is valua#le for pro#ing the opponent's positions The

    Scout may not move and strikein the same turn

    : Once a piece had #een moved to a s6uare and the hand removed$ it cannot #e

    moved #ac& to its original position in that turn

    +0Pieces cannot#e moved #ac& and forth #et%een the same , s6uares in .

    consecutive turns

    ++A pla"er must either move or strikein his turn

    Rules for Strike or Attack

    + !hen a red and a #lue piece occup" ad*oining s6uares either #ac& to #ac&$ side

    to side$ or face to face$ the" are in a position to stri&e No diagonal strikescan

    #e made

    , A pla"er ma" move on his;her turn or strikeon their turn He/She cannot doboth The stri&e ends the turn After pieces have finished the stri&e move$ the

    pla"er %ho %as struc& has his;her turn to move or stri&e

    .

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    9 !hen e6ual ran&s are struc&$ then #oth pieces are lost and removed from the

    #oard

    8 A 3arshal removes a General$ a General removes a Colonel and a Colonel

    removes a 3a*or and so on do%n to the Sp"$ %hich is the lo%est ra&ing piece

    : The Sp"$ ho%ever$ has the special privilege of #eing a#le to remove onl" the

    Marshalprovided he;she stri&es irst That is$ if the Sp" stri&es the 3arshal on

    his;her turn$ the 3arshal is removed >o%ever$ if the 3arshal stri&es first$ the

    Sp" is removed All other pieces remove the Sp" regardless of %ho stri&es first

    +0!hen an" piece (ecept a 3iner) stri&es a om# (ang?) that piece is lost and

    is removed from the #oard The om# doesnotmove into the empt" s6uare$

    #ut remains in its original position at all times !hen a 3iner stri&es a om#$

    the om# is lost and the 3iner moves in to the unoccupied s6uare

    ++A om# cannot stri&e$ #ut rather must %ait until a movea#le piece stri&es it

    +,Remem#er$ the 5lag can never #e moved

    To End the Game

    !hen a pla"er stri&es his;her opponent's 5lag$ the game endsand he;she is the

    winner

    2ote1 ere are three rule variations included for the STRATEGO game pla"er %ho %ants an

    added challenge 5eel free to add one or an" com#ination of theses rules to "our

    game1

    Aggressor Advantage!hen pieces of the same ran& #attle$ the attac&ing piece %ins

    Silent Defense

    !hen a stri&e is made$ the attac&er is the onl" pla"er %ho has to declare the ran& of

    his;her piece The defender does not reveal the ran& of his;her piece$ #ut resolves the

    stri&e #" removing %hatever piece is lo%er ran&ing from the game#oard Pla"ers &eep

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    their o%n captured pieces Eception1 %hen a Scout stri&es$ the defender must reveal

    the ran& of his;her piece

    Rescue

    !hen "ou move onto a s6uare in "our opponent's #ac& ro% "ou have the option of

    rescuing on of "our captured pieces

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    Some earl" sets had %ooden pla"ing pieces Then in +:4+ 3ilton radle" #ought the

    rights to the STRATEGO game$ and introduced The Popular Old !orld Game of S&ill

    and Strateg" to America

    All!"ut Attack

    Although first advertised as an adult game$ STRATEGO 6uic&l" #ecame a famil"

    favorite Over the "ears the game's art%or& has had man" ma&eovers$ from simple

    illustrations to full-color game #oard landscapes and realistic #o cover #attle scenes

    Toda" the STRATEGO game is pla"ed all over the %orld= in tournaments= as a

    computer game= and over the internet ut all the %hile the o#*ect has remained the

    same1 Perfect "our strateg" and tr" to capture the enem"'s flag?

    ~ Strategy ~

    Flag #lacement and #rotection

    One of the most important aspects of an" Stratego

    strateg" is protecting "ou flag

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    the idea is to prevent a 3iner(8) from dismantling a #om# and then immediatel"

    capturing "our flag

    #iece $sage