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    Bloodstain Evidence May

    revelan: Origin(s) de bloodstain La distancia de bloodstain del blanco Direccin de que sangre impact Acelere con que la izquierda de sangre su

    fuente Posicin de vctima & el atacante

    Movimiento de vctima & el atacante Nmero de blows/shots

    1

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    Sangre lquida Propiedades fsicas viscosidad tensin de la superficie gravedad especfica

    Se comporta como un proyectil enmovimiento

    biologa, fsicas, maths,

    2

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    Tensin de la superficie Resistencia a penetracin & la separacin Actos de la superficie para reducir rea de

    la superficie

    SA ms pequea a la proporcin deVolumen es ofrecida por esfera

    3

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    Goteando Sangre

    La gota de sangre crece hasta Wt (G)> S.T.

    Solos descansos de la gota libre (forma de la lgrima)

    Tirones de tensin de superficie verticalmente

    La gota adquiere forma de esfera (0.05 ml)

    No se rompe hasta el impacto

    Y horizontalmente

    Los goteos de sangres hacia abajo

    4

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    Tamao de la gota

    .

    Gota normalseclasifica

    segn tamao50ul (0.05ml)

    .

    El rpido sangrando dagotas ligeramente msgrandes

    Shaking/movementlanzamientos fuera de lasgotas ms pequeas

    .

    5

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    Terminal Velocity v Distance Fallen(metric)

    Terminal velocity as a function of distancefallen (metric)

    0

    1

    2

    3

    4

    5

    6

    7

    8

    0 1 2 3 4 5 6 7

    Fall distance (m)

    T e r m i n a l v e l o c i t y ( m / s )

    6

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    Terminal Velocity v Distance Fallen

    (imperial)

    Terminal velocity as a function of distance fallen(imperial)

    0

    5

    10

    15

    20

    25

    30

    0 2 4 6 8 10 12 14 16 18 20

    Distance fallen (f)

    T e r m

    i n a

    l v e

    l o c i t y

    ( f / s )

    7

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    Free Falling Blood Droplets

    .

    50 ul

    4.6 mm

    7.5 m/s

    4.2 to

    5.4 m

    0.5 ul

    2.12 mm

    2.4 to3 m

    .4.6 m/s

    0.12 ul

    1.32 mm

    0.84to 1 m

    .3.3 m/s

    0.06 ul

    1.1 mm

    0.5 to0.65 m

    .2.2 m/s

    8

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    Forma & el Tamao de la Gota

    Depende principalmente de la naturaleza desuperficie designado

    textura (spero o liso) poroso o no poroso El tamao se relaciona con ladistanca al caer,

    con tal de que: los 50 ul normales dejan caer de sangre Hay cambio pequeo en dimetro de la

    mancha ms all de una distancia de 1.2 m

    9

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    Height Fallen

    Single drops of blood falling from fingertip ontosmooth cardboard from various heights.No change in diameter beyond 7 ft.

    Adapted from Introduction to Forensic Sciences ,W. Eckert, CRC, 1997

    10

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    Effect of Target Surface

    . .... .Spreads out smoothly ST of spreading edge is

    broken by irregular surface

    11

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    Experiments with Falling Blood Droplets

    blood

    dropper

    ruler

    Terazzo floor

    whiteboard

    rough paper towel

    paper

    Fabric (theatre green)

    Height

    Target Surface

    12

    http://localhost/var/www/apps/conversion/randyr/Local%20Settings/Temporary%20Internet%20Files/Content.IE5/WKAH7GBR/bloodspatter3.ppthttp://localhost/var/www/apps/conversion/randyr/Local%20Settings/Temporary%20Internet%20Files/Content.IE5/WKAH7GBR/bloodspatter3.ppthttp://localhost/var/www/apps/conversion/randyr/Local%20Settings/Temporary%20Internet%20Files/Content.IE5/WKAH7GBR/dripping.pps
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    Height/Surface

    Single drop of blood falling from various heights (m) onto various surfaces

    smooth floor paper towel fabric

    0.5

    1

    2

    3

    0.5

    1

    2

    3

    13

    http://localhost/var/www/apps/conversion/randyr/Local%20Settings/Temporary%20Internet%20Files/Content.IE5/WKAH7GBR/dripping.pps
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    Angle of

    Impact 90

    10

    70

    20 30

    60 50 40

    Adapted from

    Introduction to Forensic Sciences ,W. Eckert, CRC, 1997

    80

    Gravitational dense zoneat lower edge

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    Wave Cast-off David Sadler:

    .Parent drop

    wave cast-off

    Tail of wave cast-off pointsback to parent drop

    Tail of elongated stainpoints in direction of travel

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    Point of Convergence 16

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    Point of Convergence5 ml blood squirted from asyringe from height of 1 m

    17

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    Point of Origin

    length

    width

    Angle of impact = arc sin W/L

    Distance from point of convergence

    H e i g

    h t a b o v e p o i n

    t o

    f c o n v e r g e n c e

    Origin

    85 60 45 30

    181

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    Tracing Origin of Bloodspots

    Point of convergence method 2 dimensional image

    Point of origin method adds 3rd dimension to image

    In practice: use of string & protractor at scene use of computer at laboratory

    19

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    Blood Spatter

    Low velocity (5 f/s, 1.5 m/s) e.g. free-falling drops, cast off from weapon

    Medium velocity (25 - 100 f/s, 7.5 - 30 m/s) e.g. baseball bat blows

    High velocity (>100 f/s, 30 m/s) e.g. gunshot, machinery

    20

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    Herbert Leon MacDonell,

    Laboratory of Forensic Science,P.O. Box 1111,Corning,New York,

    14830,USA

    21

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    Low Velocity Blood Spatter

    Blood source subjected to LV impact < 5 f/s (1.5 m/s)

    Spot diameter: mostly 4 - 8 mm

    some smaller, some larger Free-falling drops (gravity only) Cast off from fist, shoe, weapon Dripping Splashing Arterial spurting

    22

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    Cast-off from Weapon

    First blow causes bleeding Subsequent blows contaminate weapon with

    blood

    Blood is cast-off tangientially to arc of upswingor backswing

    Pattern & intensity depends on: type of weapon amount of blood adhering to weapon length of arc

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    Downswing of Hammer

    24

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    Cast-off from Weapon ceiling

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    Overhead swing with bloodied metal bar26

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    Cast-off Pattern (1/2)

    27

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    Cast off Pattern (2/2) 1

    2

    3

    28

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    Cast off Pattern (2/2)

    ? Sequence

    29

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    Cast off Pattern (2/2)

    ? Sequence 1(4 spots)2(3 spots)

    3

    (2 spots)

    If weapon does not pick up more blood, spatter from subsequentbackswings becomes progressively less.In practice weapon picks up more blood with each successful blow.

    30

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    Three overhead swings with hatchet

    31

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    Cast-off & medium velocity spatter32

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    Cast-off & medium velocity spatter 233

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    Cast-off Pattern

    ? Object

    34

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    Cast-off Pattern

    from Hand

    35

    Cast off pattern from bloodied hand swung in front of target

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    Cast-off pattern from bloodied hand swung in front of target

    6 ruler

    36

    3

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    . . . . . . . .

    . . .

    .

    Drip Pattern

    Free-falling drops dripping into wet blood Large irregular central stain Small round & oval satellite stains

    . . . . . . . . .

    37

    38

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    Drip 1:

    Blood dripping into itself from height of 1 m (8 drops)

    38

    Blood dripping into itself from height of 1 m (8 drops)

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    Drip 2

    Blood dripping into itself from height of 1 m (8 drops)

    39

    40

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    Dripping onto steps

    40

    41

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    Splash Pattern

    Volume > 1 ml Subjected to LV impact Thrown Tipped

    Large central irregular area surroundedby elongated peripheral spatter pattern

    41

    42

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    Splash 1

    5 ml blood squirted from a syringe from a height of 1 m

    42

    5 ml blood squirted from a

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    Splash 2

    5 ml blood squirted from asyringe from a height of 1 m

    43

    5 ml blood squirted from a syringe from a height of 1 m44

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    Splash 3

    44

    45

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    Splash onto vertical surface

    6 ruler

    10 ml blood thrown 1 m ontoa vertical target surface

    45

    46

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    Stamping in blood 1

    Area seen in close-upin next slide

    46

    St i g i bl d47

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    Stamping in bloodClose-up of heel area

    47

    Blood pool (10 drops) before stamping48

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    Stamp 1

    Blood pool (10 drops) before stamping48

    l d l ( d ) f49

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    Stamp 2

    Blood pool (10 drops) after stamping49

    50

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    Arterial Spurt Pattern

    Blood exiting body under arterial pressure Large stains with downward flow on

    vertical surfaces wave-form of pulsatile flow may be

    apparent

    50

    51

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    Small arterial spurt

    spatter

    broken pottery

    51

    Neck incisions (scene)52

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    Neck incisions (scene)52

    Neck incisions53

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    Neck incisions

    Thyroid cartilage

    Probe in carotid artery

    Hesitation injuries

    53

    Medium Velocity54

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    Medium VelocityBlood Spatter

    Blood source subjected to MV impact (25 - 100 f/s, 7.5 - 30 m/s)

    Spot diameter: mostly 1 - 4 mm Blows with weapon (e.g. baseball bat)

    54

    55

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    Medium velocity blood spatter.Point of impact 15 cm in front of vertical target surface

    6 ruler

    55

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    Flick 1:

    Blood flicked betweenmiddle finger & thumbonto a vertical smooth surface

    from a distance of 15 cm

    56

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    Flick 2:

    Blood flicked betweenmiddle finger & thumbonto a vertical smooth surface

    from a distance of 15 cm

    57

    Hi h V l i Bl d S58

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    High Velocity Blood Spatter

    Blood source subjected to HV impact > 100 f/s, 30 m/s

    Fine mist: spot size < 0.1 mm

    Small mass limits spread to 1 m !Some larger droplets reach further Gunshot

    back-spatter from entry wound forward spatter from exit wound

    High speed machinery

    58

    Gunshot: back& forward spatter 59

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    pBloodstained foam held just above target surface.

    Back-spatteron entry Forward spatteron exit

    bullet

    Bullet passing L to R just above sheet

    Bullet entersfoam

    bullet exits foam

    G h B k S60

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    Gunshot Back Spatter

    Arises from entrance wound Passes back towards weapon & shooter Seen only at close range of fire Seen on:

    inside of barrel exterior of weapon

    hand, arm, chest of shooter

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    Back spatteron steadying

    hand

    62

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    Gunshot Forward Spatter

    Arises from exit wound Passes forwards in same direction as shot More copious than back-spatter Can be seen at any range of fire Seen on nearby surfaces, objects, persons

    especially on wall behind victim

    Forward spatter (5 ms after bullet impacted at 1000 f/s)63

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    blood soakedtarget

    bullet

    Forward spatter onto target placed 15 cm behind point of 64

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    6 ruler

    p g p pHV bullet impact (bullet passing towards screen) 1

    Forward spatter (closer view)65

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    66

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    Forward spatter (closest view)

    5 mm

    67

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    Wipe Patterns Object moves through a wet bloodstain Feathered edge suggests direction

    Tr nsfer P tterns68

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    Transfer Patterns

    Wet, bloodied object contacts a secondarysurface

    Transfer from: hand, fingers shoes, weapon hair

    Transfer to:

    walls, ceilings clothing, bedding

    Produces mirror-image of bloodied object

    Transfer from hair

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    Transfer from hair(hair-swipe) 1

    69

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    Transfer from hair(hair-swipe) 2

    70

    Fl P tt71

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    Flow Patterns Blood flows horizontally & vertically Altered by contours, obstacles Often ends in pool

    Flow pattern72

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    Flow pattern

    73

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    Trapped!

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    Stabbing 1

    74

    Stabbing 275

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    76

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    Blood flow on shirt

    Horizontally to R side

    Pattern on shirt77

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    Pattern on shirt

    Bloodspots on trousers 78

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